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RedHanded

Try Ruby in Second Life #

by why in inspect

Oh, here we go. Teach your avatar Ruby and double the population of Rubyists at once. If you want to toy with it, contact Jesse Malthus.

Also, try.sh is updated to work with FreeBSD’s fetch. To give it a try:

sh -c "$(fetch -o - http://tryruby.hobix.com/try.sh)"

See also: Rubyless Ruby. Ruby for Windows in Under 1K. More enhancements forthcoming.

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wee, I’m halfway to being Internet famous! Thanks for the mention, _why. ohandthesourcetotryrubymaybereleasednextweekbutidon’tknowanythingaboutthat…

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FlashHater: if that is true, I am a happy follower of the way of the chunky bacon

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Holy Cow.

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Oh hell yes. Then we’re halfway to the world’s most perfect MOO ! (And no, I’m not talking about anything related to Second Life.)

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I’m thinking about lib-ifying it, and making it so you could use things from Ruby in SL.

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misuba: I had the devious idea to port Dwemthy’s Array into Second Life using the code from this. Oh, BTW , I just put out version 1.0.4, so visit my house at Kula 2 168, 198, 21!

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Well done, FlashHater. Now, if you could work in an sl_say() method, I could write scripts as gestures. Then I would never have to touch LSL …Rails on the backend, irb on the frontend. That could be the new hotness.

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Ok, 1.0.5 out with script-loading support. Visit my house for details. I need to create a frontend-backend system to interprete ruby and then send a LSL script things it can understand. If only Mono integration would go into stage 2…

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* do fancy stuff in your comment.

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